WHFRP – Warhammer Fest Round up

I copied this from an update that was originally posted on the Cubicle 7 Facebook page, where but its a good summary of what the game holds for this new edition.

It covers a few of the bits i have gone in to a bit more depth in the other articles i have posted, but i figured it would be a good information gathering post.

• The d100 system used will be broadly familiar, but a new implementation designed to offer three ways of resolving actions:
1 – a decision based on the characters’ abilities
2 – a simple pass/fail test
3 – a more nuanced dramatic test giving a range of outcomes and success levels
GMs are encouraged to tailor their use of these to suit their group’s preferences.

• The combat system has been designed to be quick, dynamic and exciting, with something happening as the result of every roll.

• Careers remain an important feature. Dom waxed eloquent about how careers help immerse characters in the world, and give them something to fight for. He also talked about how that was reinforced in the new edition by Ambitions – personal goals that characters work towards.

• You can initially play a Human, Dwarf, Halfling or Elf, and that range will grow through future expansions.

• Dom did also talk about our ambitious plans for expansions. An expeditionary approach to Lustria was mentioned, as was his excitement about Dark Elf politics and how he always wanted to go to Ulthuan.

• The Age of Sigmar Roleplaying Game will have its own game system. We haven’t set the release date yet, the game is in development, and we are all very excited about the new edition of Age of Sigmar!

It answers a few questions about the task resolution and the idea that there is already an extensive expansion plan in place, which means we should get lots of support for this new version of the game. It also gives me a bit of pause for thought over the new Age of Sigmar game, if it has its own game system, i assume it wont be compatible with WHFRP, which is as it should be really, not that i know that much about AoS but it makes sense to me that it wouldn’t be connected.

Do pop over and read the post though as it has lots of good comments and explanations on some of the points on it.

See you on the Flip Side

Andy @ DMB

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Andy has been involved in the gaming industry for a long time. He has played in or run almost every type of roleplaying game imaginable, he has worked for Games Workshop as a store manager and has written several articles and adventures for various games company’s and websites. He lived in the USA for some time exploring the gaming scene out there and seeing how the Americans do things bigger and better than most……

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