Rosebyrne Class Bases Types

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Recently I have spent some time working on the classes for Rosebyrne, and have come up with the following:

(There will be some crossovers for skills and powers, but more on that later, as I want to talk about the different types of character and their role within the party)

There are 4 Base Class Types

  • Warrior
  • Holy
  • Scoundrel
  • Arcanist

These 4 Groupings allow for the cross-training of skills, and some basic feature that make up the Foundation of each individual class.

They are all self-explanatory, but I’ll give you a little overview of what they cover.


These Classes excel in combat. They may be hands-on fighters, or brilliant tacticians, or a mixture of the two.

If you can imagine a character that uses, makes, or exploits weapons of any kind or knows anything more about warfare, beyond the pointy end goes in the bad man, then you’re looking at a member of the Warriors Base Class.

Classes that fall into this category are:

  • Fighter
  • Knight
  • Berserker
  • Defender
  • Warlord
  • Duellist


These Classes have a touch of the divine. This doesn’t mean they are good, it just means their core power source is some form of divine energy.

During progression, some of the classes will have access to the negative energy as well as the positive energy that flows from the divine realm, and those progression choices will shape the was that the character and the way the game plays out, especially in the skirmish and RPG game.

Classes that fall into this category are:

  • Shaman
  • Paladin
  • Warrior Priest
  • Guardian
  • Monk
  • Summoner


These are you sneaky, deceptive and shifty types. There are a few classes in here that you may not think fall into this category, like the ranger, but the classes in this group use stealth, and surprise to defeat their foes, and, they have the ability to find and track their enemies, or friends I suppose.

This means that anyone who may or may not be doing something under the table or downright duplicitous falls into this category.

Classes that fall into this category are:

  • Investigator
  • Ranger
  • Bard
  • Rogue
  • Assassin
  • Thug


Classes that fall in this group mess with the fabric of reality and delve into the secrets of the arcane. Anyone who taps into the unknown power of magic or ancient technology falls into this group of classes.

Some of them are taught, some have the power inherently some of the traditions are passed down through the ages, and some make shady deals with otherworldly beings to gain their powers.

Classes that fall into this category are:

  • Wizard
  • Pact Mage
  • Sorcerer
  • Enchanter
  • Rune Priest
  • Bladecaster

I will cover each character class in more details in future posts and what I think they bring to the game and why some decisions have been made to put them in the base groups, and then we will talk about powers and the other bits that go in to making two different styles of game using the same core material.

I have picked 8 of these classes to feature in the starter set for Rosebyrne, 2 from each type of character, but more on that later

Andy @ DMB 


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