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A Few weeks ago we posted a list of 10 Trinkets you can use in your RPG Games to add a little mystery to your character or for your GM to give you a story hook. Well here are 10 more to add to that list! A silver filigreed pocket watch with cracked glass and missing the hour hand. A dented Pewter tankard with “Stonefist” scratched into the bottom of it A small silver case with realistic drawings of creatures on small pieces of parchments inside. You have never seen half the creatures depicted in the drawings before. A rough-cut...
We all know what its like when your players arrive in a new town for a quick stop over before heading on to their next big adventure, they always want to do some shopping or have a look around town. Here are 3 Merchants you can drop in to any town or city to give a bit of flavour to their shopping trips. Turon’s Back-alley Deals - No Fixed Shop Location Turon is a filthy Old beggar Man with missing and blackened teeth. Does dodgy deals in dark back rooms or inside back alleys. Always looking out for the watch his...
Omens can be used to foreshadows events in your game or just as a bit of fun to freak out your players.
In this article we list 10 omens that you can use in your RPG Games.
Trinkets are items that are used to add a bit of flavour to characters, and perhaps a little air of mystery to their backstory. They can be used to spark the imagination of the player or a way for the GM to weave a character into their story a bit.
Here is a list of 10 Trinkets to use in your games.
The House of Plagues is a dark dank, dangerous place. The Cult that used to inhabit this place practiced alchemy and dark magic, creating magical and non-magical plagues and diseases.
Unfortunately for them, one of their experiments went awry and wiped them all out. Now the place is abandoned, the alchemical secrets they had waiting for someone to brave the mists, and clouds of vapour that still cling to the rooms and corridors of this place.